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Wriggler

It was 1998 and I was 17. My tool of choice was QBasic and this is a game I wrote based on a concept I stole from another game called Wriggler.

The original Wriggler is a race game through a maze of bugs and creepy crawlies - played against the computer. My game would have been a race, had I gotten around to writing the computer player.

Instead it pits you, a plucky young worm (comprised of 4 lines and a blob), against an army of anatomically incorrect spiders in your mission to see a duck and solve a single puzzle. Also there are some chocolate bars.

I fired it up once again to make a playthrough video. The game features some pretty old-school beep/boop sound effects, which really hit me right in the nostalgias!

Warning, this playthrough video contains spoilers for the puzzle... 😂


I don't suppose there's much to be learned from my code, but you can see it all on Github if that's your groove and you're welcome to have a tinker. I had some success running it with DOSBox